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Pathfinder RPG NPC Generator

For a quick walk through of how to get the best out of the NPC generator, watch the screencast.

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 20)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

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Paying by PayPal you can activate your membership within seconds. After confirmation Paypal will redirect you to the login page, here just login or register as a new user and your membership will be activated.

Any problems with access please read this page Help with cookies. If you still have problems or have any queries please contact me at paul(at)dinglesgames.com

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6 month membership $15

30 seperate days membership (over any time period) $15

1 years membership $25.00

lifetime membership $40.00

This tool is for DMs who are tired of spending an hour generating a monster or NPC only to see their players kill it in a few brief rounds of combat. Using this monster generator, a DM can create a 20th level Stone Giant fighter in a minute or two or 3rd level Drider cleric in just a few seconds. Allowing you, the GM, to either experiment to find the right monster to really challenge your party or simply use the time you save creating monsters to write more adventures.

The monster and NPC generators follows all the rules of Pathfinder Roleplaying game for creating monsters with classes and NPCs. So the monsters / NPC you create with this tool are just as good as the ones you would create by hand. The results can be printed out directly from the web page or use the plain text option to cut & paste the monster into your adventure.

The tool is easy to use. Simply select the monster and optionally select its classes, levels and its skill focus. The focus controls how the monster's / NPCs skill points are used, ensuring that your monster / NPC has the right skills to terrorise your party. Special attacks and class abilities are allocated automatically but the monster generator / NPC generator lets the GM select the feats. Monsters / NPCs also start with their default weapons and attacks but these can be changed, as can the monster's ability scores and size.

Once you are happy with your changes press the RECALCLATE button to see how the changes effect the monster.

The monster generator and NPC Generator are free to use and supplied "as is". If you have any questions or problems, please write to us: CONTACT (at) DinglesGames (dot) com.

Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See http://paizo.com/pathfinderRPG/compatibility for more information on the compatibility license.

Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved. Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

Advanced Players Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

  1. Lifeofwisdom76 says:

    The Monster Codex creatures are pretty cool, if you get the chance I would love the Flind added into your reservoir.

  2. electron281 says:

    Hello
    I was wondering if it is possible to import a Pathfinder monster in the codex that could then be edited and saved as one of our custom monsters?

    It would save a lot of time if you are making versions of a monster type – for example increasing the number of Demodands currently available.

    thanks

  3. Lifeofwisdom76 says:

    Hey guys, I was wondering if you can add the Triceratops and Pteranodon animal campaigns, as well as the Zombie lord and skeleton champion templets

  4. admin says:

    Hi Lifeofwisdom76, I’ve now added Triceratops and Pteranodon animal campaigns, the Zombie lord and skeleton champion templates

  5. Lifeofwisdom76 says:

    Ahhh shoot nevee mind! i see why those feats are there. they are bonus feat gain with lvl. my apologise.

  6. admin says:

    It’s OK Lifeofwisdom76 keeps me on mt toes. Don’t stop reporting things though. I know there are still bugs and I need people to let me know what they are so I can fix them.
    Cheers
    Paul

  7. matthewkling says:

    Hi,do you think you can add The First Blade,Personification of Fury,Mythic Greater Barghest,Mythic Bone Devil,Android Meyanda,Baphomet & technological weapons.

    if you do

    thank you

    Matthew

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