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NPC 83

Deaths Head Island Nagstock the Fat (Lizardfolk Witch Pathfinder CR 9 )

Nagstock is a particularly fat lizardwoman she is the only spellcaster on the Death Head island lizardfolk. She loves her food especially humanoids, she know quite a few recipes, roasted. boiled, deep fried in whale oil, etc,

If a humanoids are suspected of  landing on Death Head Island Nagstock will use her disguise self and tongues ability to change her form to that of a chubby human woman and patrol the island pretending to be an escaped captive.  She doesn’t have any bluff skill so can’t keep up the pretense to long, the hungry look and smacking of lips may give her away. She only wants to find the invaders  and then alert the rest of the lizardfolk.

Name Nagstack the Fat
Lizardfolk CR 9
XP 6400
Neutral Medium Humanoid
Witch level 8 (skill points 32) Strong and Ugly
(Patron – Water )
Init 0; Senses ; Perception +1

DEFENSE

AC 21, Touch 12, flat footed 20 (+1 No Armour, +0 Shield, none)
(+5 Natural, +5 armour, +1 feats)
hp 85 (2d8+8d6+30+8+10);
Fort +5, Ref +5, Will +6

OFFENSE

Speed 30
Melee
Single Attack Spear +7 (1d8+2 X3)
or Javelin +5 (1d6+2)
Full Attack
Spear +7 (1d8+2 X3)
Bite +5 (1d4+2)
Claw +5 (1d4+2)
or Javelin +5 (1d6+2) range 30
Space 5ft.; Reach 5ft.
Special Attacks
Spells Known:
Witch Spells
Level 0 (4) DC 12
Detect Magic(Divination)[ ] X 1
V,S rng: 60ft Dur: Concentration, up to 1 min./level (D)
SV None Area: Cone-shaped emanation
Description: You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject

Detect Poison(Divination)[ ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: One creature, one object, or a 5-ft. cube
Description: Detects poison in one creature or object.

Mending(Transmutation)[ ] X 1
V,S rng: 10ft Dur: Instantaneous
SV Will negates (harmless, object) Area: One object of up to 1 lb.
Description: Makes minor repairs on an object.

Purify Food and Drink(Transmutation)[ ] X 1
V,S rng: 10ft Dur: Instantaneous
SV Will negates (object) Area: 1 cu.ft/level of contaminated food or water
Description: Makes food and water inedible

Level 1 (6) DC 13
Bless Water(Transmutation)[Good ] X 1
V,S,M rng: Touch Dur: Instantaneous
SV Will negates (object) Area: Flask of water touched
Description: Makes holy water

Charm Person(Enchantment)[Charm Mind-Affecting ] X 1
V,S (Me) rng: Close 25ft + 5ft/2 levels Dur: 1 hour/level
SV Will negates Area: One humanoid creature
Description: Makes one person your friend.

Command(Enchantment)[Compulsion Language-Dependent Mind-Affecting ] X 1
V rng: Close 25ft + 5ft/2 levels Dur: 1 round
SV Will negates Area: One living creature
Description: One subject obeys selected command for 1 round

Enlarge Person(Transmutation)[ ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 min./level (D)
SV Fortitude negates Area: One humanoid creature
Description: Humanoid creature doubles in size.

Mage Armor(Conjuration)[Creation Force ] X 1
V,S,F rng: Touch Dur: 1 hour/level (D)
SV Will negates (harmless) Area: Creature touched
Description: Gives subject +4 armor bonus.

Obscuring Mist(Conjuration)[Creation ] X 1
V,S rng: 20ft Dur: 1 min/level
SV None Area: Cloud spreads in 20-ft.-radius from you, 20 ft. high
Description: Fog surrounds you.

Level 2 (5) DC 14
Feast of Ashes(Transmutation)[ ] X 1
V, S, M rng: Close 25ft + 5ft/2 levels Dur: 2 days/level (D)
SV Fortitude negates Area: one creature
Description: A target starves with an insatiable hunger.

Fog Cloud(Conjuration)[Creation ] X 1
V,S rng: Medium 100ft + 10ft / level Dur: 10 min./level
SV None Area: Fog spreads in 20-ft.radius, 20 ft. high
Description: Fog obscures vision.

Hold Person(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S,F/DF rng: Medium 100ft + 10ft / level Dur: 1 round/level (D); see text
SV Will negates; see text Area: One humanoide creature
Description: Paralyzes one humanoid for 1 round/level.

Slipstream(Conjuration)[Water Creation ] X 1
V, S, M/DF rng: Touch Dur: 10 minutes/level (D)
SV Reflex negates (harmless) Area: creature touched
Description: You create a low-cresting wave of water that carries the target along the surface of water or the ground. When moving across level ground, the target’s speed increases by 10 feet.

Vomit Swarm(Conjuration)[Summoning ] X 1
S rng: Personal Dur: 1 round/level
SV – Area: one swarm of spiders
Description: Produces a spider swarm that fights for you.

Level 3 (4) DC 15
Heroism(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S rng: Touch Dur: 10 min./level
SV Will negates (harmless) Area: Creature touched
Description: The target gains a +2 morale bonus on attack rolls, saves, and skill checks.

Lightning Bolt(Evocation)[Electricity ] X 1
V,S,M rng: 10ft Dur: Instantaneous
SV Reflex half Area: 120-ft. line
Description: Electricity deals 1d6/level damage.

Summon Monster III(Conjuration)[Summoning ] X 1
V,S,F/DF rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV None Area: One or more summoned creatures, no two of which can be more than 30 ft. apart
Description: Summons extraplanar creature to fight for you.

Water Breathing(Transmutation)[ ] X 1
V,S, M/DF rng: Touch Dur: 2 hours/level; see text
SV Will negates (harmless) Area: Living creature touched

Level 4 (3) DC 16
Confusion(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S,M/DF rng: Medium 100ft + 10ft / level Dur: 1 round/level
SV Will negates Area: All creatures in a 15-ft. radius burst
Description: Subjects behave oddly for 1 round/level.

Control Water(Transmutation)[Water ] X 1
V,S,M/DF rng: Long 400ft + 40ft / level Dur: 10 min./level (D)
SV None; see text Area: Water in a volume of 10ft./level by 10 ft./level by 2 ft./level (S)

Summon Monster IV(Conjuration)[Summoning ] X 1
V,S,F/DF rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV None Area: One or more summoned creatures, no two of which can be more than 30 ft. apart
Description: Summons extraplanar creature to fight for you.

STATISTICS

Str 15, Dex 10, Con 15 + 2 = 17, Int 15, Wis 10, Chr 10
Base Attack 5 CMB 7; CMD 17
Feats
Hex – Charm (Su): an animal or humanoid creature in 30 ft. DC 10+1/2 level+ INT mod Will save negates, lasts INT mod rnds,
Hex – Disguise (Su): change her appearance for a number of hours per day equal to her class level, as if using disguise self. ,
Hex – Slumber (Su): creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep. Will save DC 10+1/2 level + INT mod to negate. If save fails, asleep for a number of equal to the witchs level.,
Hex – Tongues (Su): comprehend languages for a number of minutes per day equal to her level. At 5th level tongues. ,
Aug Summoning: Summoned creatures get +4 Str +4 Con,
Combat Casting: +4 Concentration checks for Defensive casting,
Dodge: add 1 to AC ,
Multiattack: Secondary Attacks are at -2 instead of -5,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency,
Toughness: +3 Hit points or +1 per hd
Skills Acrobatics 3, Climb 2, Craft Alchemy 9, Craft Poison Making 0, Fly 6, Heal 0, Intimidate 8, Know Arcana 10, Know Nature 2, Know the Planes 10, Perception 1, Spellcraft 10, Swim 13, Use Magic Device 6
Languages Draconic

ECOLOGY

Environment Temperate marshes
Organization Gang 2-3, Tribe 30-60, Band 6-10
Treasure Coins x 0.5, Goods x 0.5, Items x 0.5

SPECIAL ABILITIES

Other Hold breath 4 X con
Buffing spells pre-cast:
Mage Armor caster level 8

MAGIC ITEMS (max value 7800)

Amulet of health (+2) +2 con (4000gp)
Potion of Cure moderate wounds – (300gp)
Potion of Levitation – (300gp)
Potion of Bulls strength – (300gp)
Potion of Undectable alignment – (300gp)
Ring of Protection (+1) +1AC (2000gp)

Total Value = 7200

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