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D&D 3.5 NPC Generator

For a quick walk through of how to get the best out of the NPC generator, watch the screencast.

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Skill Focus
Level (max level for paid users is 30)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)

Paypal Payments

There is a problem with the paypal processing, I was using old paypal code which is now not working. I am in the process of upgrading the site but this is not ready yet.
So in the meantime if anyone wants Membership you can use PayPal to send me the money by the "pay for goods and services" option to
The Costs are:
$40 for a lifetime membership,
$25 for a yearly membership,
$15 for a 6 monthly membership,
$15 for a 30 seperate days membership.
After sending a payment, send me an email to telling me your logon name (for Dingles Games), and the membership you've bought and I will set you up.

This tool is for DMs who are tired of spending an hour generating a monster or NPC only to see their players kill it in a few brief rounds of combat. Using this monster generator, a DM can create a 20th level Stone Giant fighter in a minute or two or 3rd level Drider cleric in just a few seconds. Allowing you, the GM, to either experiment to find the right monster to really challenge your party or simply use the time you save creating monsters to write more adventures.

The monster and NPC generators follows all the rules of D&D 3.5 for creating monsters with classes and NPCs. So the monsters / NPC you create with this tool are just as good as the ones you would create by hand. The results can be printed out directly from the web page or use the plain text option to cut & paste the monster into your adventure.

The tool is easy to use. Simply select the monster and optionally select its classes, levels and its skill focus. The focus controls how the monster's / NPCs skill points are used, ensuring that your monster / NPC has the right skills to terrorise your party. Special attacks and class abilities are allocated automatically but the monster generator / NPC generator lets the GM select the feats. Monsters / NPCs also start with their default weapons and attacks but these can be changed, as can the monster's ability scores and size.

Once you are happy with your changes press the RECALCLATE button to see how the changes effect the monster.

The monster generator and NPC Generator are free to use and supplied "as is". If you have any questions or problems, please write to us: CONTACT (at) DinglesGames (dot) com.

Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

  1. kharistal says:

    when i create new npc the program don’t calculate equip. There is the possibility of let the program calculate them too?

    Thank you

  2. admin says:

    Hi kharistal, I’ll give auto equipment some thought

  3. Elendithil says:

    Is there a way to include Loremaster in the list of prestige classes in the NPC generator? Thank you.

  4. kharistal says:

    like in the encounter generator, it will be very usefoul :)

  5. admin says:

    I’m looking into adding the loremaster

  6. stargazrdad says:

    Hi, I tried creating a Shadow Creature template using the Monster Creator (add) tool. It only shows up as a monster and not as a template. How do I specify the entry as a template to be added to other base monsters? Thanks!

  7. jezzakstyles says:

    I just generated a 12th level aasimar with a template that I created using Monster Creator tool and everything was fine except for a size error.
    The size for a template defaults to fine, but when added to a creature, it should default to the base creature’s size, but is not, which wrecks the base damage – ability scores seemed fine.
    I adjust size manually to Medium, but then the ability scores increase (Str & Con) or decrease (Dex) based on this change.
    This never used to happen – I haven’t used this tool for about 4 months.
    Please look into a fix as it makes generating home-brewed templates on the “fly” a bit of a nightmare.

  8. jezzakstyles says:

    Addendum to previous note.
    It is giving a size bonus to AC & atk rolls for Fine size as well, size bonus to Hide skill, and penalty to speed (-5 ft is the new speed?).
    When applying a template that was added by Dingle Games, there are no issues and the size defaults to the base creature, not the template’s default.

  9. admin says:

    Hi Jezza, I did a change to templates where they could adjust a creatures size for the young template. To make a template not change size you will need to default it to medium. Any other size will adjust the monsters size by the number of size increments from medium. I can update your templates to Medium if you want?

  10. jezzakstyles says:

    Hi admin,
    No worries, that’s a simple fix.

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