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NPC 22

Arrisia  (Druid Nymph Pathfinder CR 17)

Arrisia’s home is a beautiful glade in the center of the great forest, until recently she has been left in peace, able to live in harmony with the forest inhabitants.  She has given her Inspiration to Gyros the leader of a band of Centaurs. This band will protect Arrisia with their lives.

Her forest was once was part of the kings lands, only the king and his most loyal retainers could hunt there. However, the king, urgently needing wood  for war ships to protect the merchant fleet, has now given the rights to log the forest to the local Lord.  The lord now needs the forest cleansed so the loggers can work in safety…

Name Arrisia
Nymph CR 17
XP 102400
Chaotic good Medium Fey
Druid level 10 (skill points 80) Animal Handler
Init +5; Senses Low-light Vision; Perception +22
Aura Blinding beauty DC(24) Can blind DC Fort at will

DEFENSE

AC 27, Touch 16, flat footed 21 (+0 No Armour, +0 Shield, none)
(+5 Dex, +6 Natural, +5 armour, +1 feats)
hp 172 (6d6+10d8+96+10);
Fort +15, Ref +13, Will +18
Damage reduction 10/cold iron

OFFENSE

Speed 30, swim 20ft.
Melee
Single Attack Dagger +15 (1d4/19-20)
Full Attack
Dagger +15/10 (1d4/19-20)
Space 5ft.; Reach 5ft.
Special Attacks
Druid 7,
Stunning glance DC(24) Can stun with a glance DC Fort at will
Spell-like Abilities
Spell-like Abilities (CHR) 4th DC(25) Dimension door
Spells As a 7th level druid
Spells Known:
Druid Spells
Level 0 (4) DC 16
Create Water(Conjuration)[Creation Water ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Instantaneous
SV None Area: Up to 2 gallons of water/level
Description: Creates 2 gallons/level of pure water.

Detect Magic(Divination)[ ] X 1
V,S rng: 60ft Dur: Concentration, up to 1 min./level (D)
SV None Area: Cone-shaped emanation
Description: You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject

Purify Food and Drink(Transmutation)[ ] X 1
V,S rng: 10ft Dur: Instantaneous
SV Will negates (object) Area: 1 cu.ft/level of contaminated food or water
Description: Makes food and water inedible

Stabilize(Conjuration)[Healing ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: instantaneous
SV None Area: One living creature
Description: Cause a dying creature to stabilize.

Level 1 (6) DC 17
Calm Animals(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: 1 min./level
SV Will negates; see text Area: Animals within 30 ft. of each other

Charm Animal(Enchantment)[Charm Mind-Affecting ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: 1 hour/level
SV Will negates Area: One animal

Entangle(Transmutation)[ ] X 2
V,S,DF rng: Long 400ft + 40ft / level Dur: 1 min./level (D)
SV Reflex partial; see text Area: Plants in a 40-ft.-radius spread

Magic Fang(Transmutation)[ ] X 1
V,S,DF rng: Touch Dur: 1 min./level
SV Will negates (harmless) Area: Living creature touched

Speak with Animals(Divination)[ ] X 1
V,S rng: Personal Dur: 1 min./level
SV N/A Area: You

Level 2 (6) DC 18
Animal Messenger(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: One day/level
SV None; see text Area: One Tiny animal
Description: CT 1 sa 25ft + 5ft/level 1 day/level

Barkskin(Transmutation)[ ] X 1
V,S,DF rng: Touch Dur: 10 min./level
SV None Area: Living creature touched

Bears Endurance(Transmutation)[ ] X 1
V,S,DF rng: Touch Dur: 1 min./level
SV Will negates (harmless) Area: Creature touched

Chill Metal(Transmutation)[Cold ] X 1
V,S,DF rng: Close 25ft + 5ft/2 levels Dur: 7 rounds
SV Will negates(object) Area: Metal equipment of one creature/two levels, no two of which can be more than 30 ft. apart; or 25 lb.

Heat Metal(Transmutation)[Fire ] X 1
V,S.DF rng: Close 25ft + 5ft/2 levels Dur: 7 rounds
SV Will negates (object) Area: Metal equipment of one creature/two levels, no two of which can be more than 30 ft. apart; or 25 lb.

Hold Animal(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S rng: Medium 100ft + 10ft / level Dur: 1 round/level (D); see text
SV Will negates; see text Area: One animal

Level 3 (5) DC 19
Call Lightning(Evocation)[Electricity ] X 1
V,S rng: Medium 100ft + 10ft / level Dur: 1 min./level
SV Reflex half Area: One or more 30-ft.-long vertical lines of lightning
Description: CT 1 round, 100ft +10ft/level 1bolt/level 1/min/level Reflex/half

Dominate Animal(Enchantment)[Compulsion Mind-Affecting ] X 1
V,S, DF rng: Close 25ft + 5ft/2 levels Dur: 1 round/level
SV Will negates Area: One animal

Protection from Energy(Abjuration)[ ] X 1
V,S,DF rng: Touch Dur: 10 min./level or until discharged
SV Fortitude negates (harmless) Area: Creature touched
Description: Absorb 12 points/level of damage from one kind of energy.

Sleet Storm(Conjuration)[Creation Cold ] X 1
V,S,M/DF rng: Long 400ft + 40ft / level Dur: 1 round/level
SV None Area: Cylinder (40-ft. radius, 20 ft. high)
Description: Hampers vision and movement

Snare(Transmutation)[ ] X 1
V,S,DF rng: Touch Dur: Until triggered or broken
SV None Area: Touched nonmagical circle of vine, rope, or thong with a 2 ft. diameter + 2 ft./level

Level 4 (5) DC 20
Cure Serious Wounds(Conjuration)[Healing ] X 1
V,S rng: Touch Dur: Instantaneous
SV Will half (harmless); see text Area: Creature touched
Description: Cures 3d8 damage + 1/level (max +15).

Dispel Magic(Abjuration)[ ] X 1
V,S rng: Medium 100ft + 10ft / level Dur: Instantaneous
SV None Area: One spellcaster, creature, or object; or 20-ft.-radius burst
Description: Cancels one magical spell or effect.

Ice Storm(Evocation)[Cold ] X 1
V,S,M/DF rng: Long 400ft + 40ft / level Dur: 1 round
SV None Area: Cylinder )20-ft. radius, 40 ft. high)
Description: Hail deals 5d6 damage in cylinder 40 ft. across.

Summon Natures Ally IV(Conjuration)[Summoning ] X 2
V,S,DF rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV None Area: One or more creatures, no two of which can be more than 30 ft. apart

Level 5 (5) DC 21
Animal Growth(Transmutation)[ ] X 2
V,S rng: Medium 100ft + 10ft / level Dur: 1 min./level
SV Fortitude negates Area: Up to one animal (Gargantuan or smaller)/two levels, no two of which can be more than 30 ft. apart

Insect Plague(Conjuration)[Summoning ] X 1
V,S,DF rng: Long 400ft + 40ft / level Dur: 1 min./level
SV None Area: One swarm of locusts/three levels, each of which must be adjacent to at least one other swarm

Summon Natures Ally V(Conjuration)[Summoning ] X 1
V,S,DF rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV None Area: One or more creatures, no two of which can be more than 30 ft. apart

Wall of Thorns(Conjuration)[Creation ] X 1
V,S rng: Medium 100ft + 10ft / level Dur: 10 min./level (D)
SV None Area: Wall of thorny brush, up to one 10-ft. cube/level (S)

Level 6 (5) DC 22
Antilife Shell(Abjuration)[ ] X 1
V,S,DF rng: 10ft Dur: 10 min./level (D)
SV None Area: 10-ft.-radius emanation centered on you

Bears Endurance, Mass(Transmutation)[ ] X 1
V,S,DF rng: Close 25ft + 5ft/2 levels Dur: 1 min./level
SV Will negates (harmless) Area: Creature/level, no two of which can be more than 30 ft. apart
Description: CT 1 sa 25ft+5ft/2levels one creature/level 1min/level

Bulls Strength, Mass(Transmutation)[ ] X 1
V,S,M,M/DF rng: Close 25ft + 5ft/2 levels Dur: 1 min./level
SV Will negates (harmless) Area: One creature/level, no two of which can be more than 30 ft. apart
Description: CT 1 sa 25ft+5ft/2levels one creature/level 1min/level

Dispel Magic, Greater(Abjuration)[ ] X 1
V,S rng: Medium 100ft + 10ft / level Dur: Instantaneous
SV None Area: One spellcaster, creature, or object; or 20-ft.-radius burst
Description: As dispel magic, but with multiple targets

Heal(Conjuration)[Healing ] X 1
V,S rng: Touch Dur: Instantaneous
SV Will negates (harmless) Area: Creature touched
Description: Cures 10 points/level damage, all diseases and mental conditions.

Level 7 (3) DC 23
Animate Plants(Transmutation)[ ] X 1
V rng: Close 25ft + 5ft/2 levels Dur: 1 round/level or 1 hour/level; see text
SV None Area: One Large plant per three caster levels or all plants within range; see text
Description: CT 1 sa 26ft+5ft/2 levels 1 round/level or 1 hour/level

Summon Natures Ally VII(Conjuration)[Summoning ] X 2
V,S,DF rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV None Area: One or more creatures, no two of which can be more than 30 ft. apart

Level 8 (2) DC 24
Animal Shapes(Transmutation)[ ] X 1
V,S,DF rng: Close 25ft + 5ft/2 levels Dur: 1 hour/level (D)
SV none, see text; Area: up to one willing creature per level, all within 30 ft. of each other.

Summon Natures Ally VIII(Conjuration)[Summoning ] X 1
V,S,DF rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV None Area: One or more creatures, no two of which can be more than 30 ft. apart

Level 9 (1) DC 25
Shapechange(Transmutation)[ ] X 1
V,S,F Vi,M rng: Personal Dur: 10 min./level (D)
SV N/A Area: You

STATISTICS

Str 10, Dex 21, Con 18 + 4 = 22, Int 18, Wis 23, Chr 28 + 4 = 32
Base Attack 10 CMB 15; CMD 25
Feats
Agile Maneuvers: Use DEX bonus when calculating CMB,
Armour prof light,
Armour prof medium,
Combat casting: +4 Concentration checks for Defensive casting,
Dodge: add 1 to AC ,
Enlarge Spell,
Extend Spell,
Maximize Spell,
Quicken Spell Like Ability Stunning glance ,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency,
Still Spell,
Weapon Finesse: Use Dex instead of Str for melee attack to hit
Skills Climb 9, Diplomacy 19, Fly 15, Handle Animal 17, Heal 22, Know geography 14, Know nature 24, Perception 22, Ride 23, Sense Motive 12, Stealth 11, Survival 27, Swim 6
Languages Common, Sylvam

ECOLOGY

Environment Temperate forests
Organization Solitary
Treasure Standard

SPECIAL ABILITIES

Unearthly grace Adds chr bonus to AC
Wild empathy as a druid but +6
Nature bond Animal companion
Nature Sense +2 Knowledge nature +2 Survival
Resist Natures lure +4 save vs Fey creatures
Trackless step Cannot be tracked in the wild
Venom Immunity Immune to poisons
Wild Empathy Improve attitude of an animal
Wild Shape per day 4
Woodland Stride Can move through undergrowth at normal speed
Buffing spells pre-cast:
Barkskin caster level 10
Bears Endurance, Mass caster level 10

MAGIC ITEMS (max value 45000)

Bracers of armour (+5) +5AC (25000gp)
Headband of alluring charisma (+4) +4 CHR (16000gp)
Wand of Cure moderate wounds – (4500gp)

Total Value = 45500

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