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NPC 40

Nursey, “The Tigers Claw Gang” (Orc Adept Pathfinder CR3 )

Nursey is the only female member of the Tigers Claw Gang and their medic. Being a woman doesn’t mean she is any nicer than the rest of the gang, she enjoys torturing prisoners and sacrificing them to her Gods.  Nursey prefers not to be in a stand up fight, but does like to take jabs from the second row with her longspear, she will heal the front row if it’s needed .  If the party looks strong she will use her web spell as soon as she can.

Name Nursey
Orc CR 3
XP 800
Chaotic Evil Medium Humanoid
Adept level 6 (skill points 6) Adept
Init -1; Senses Darkvision 60; Perception +1

DEFENSE

AC 9, Touch 9, flat footed 9 (+0 No Armour, +0 Shield, none)
(-1 Dex)
hp 27 (0d8+6d6+6);
Fort +2, Ref +1, Will +6
Sensitivity to Light dazzled in bright sunlight

OFFENSE

Speed 30
Melee
Single Attack Longspear +5 (1d8+1)
or Javelin +2 (1d6+1)
Full Attack
Longspear +5 (1d8+1)
or Javelin +2 (1d6+1) range 30
Space 5ft.; Reach 5ft.
Special Attacks
Spells Known:
Adept Spells
Level 0 (3) DC 11
Detect Magic(Divination)[ ] X 1
V,S rng: 60ft Dur: Concentration, up to 1 min./level (D)
SV None Area: Cone-shaped emanation
Description: You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject

Ghost Sound(Illusion)[Figment ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 round/level (D)
SV Will disbelief (if interacted with) Area: N/A

Read Magic(Divination)[ ] X 1
V,S,F rng: Personal Dur: 10 min./level
SV N/A Area: You
Description: Read scrolls and spellbooks.

Level 1 (3) DC 12
Cure Light Wounds(Conjuration)[Healing ] X 3
V,S rng: Touch Dur: Instantaneous
SV Will half (harmless); see text Area: Creature touched
Description: Cures 1d8 damage + 1/level (max +5).

Level 2 (1) DC 13
Web(Conjuration)[Creation ] X 1
V,S,M rng: Medium 100ft + 10ft / level Dur: 10 min./level (D)
SV Reflex negates; see text Area: Webs in a 20-ft.-radius spread
Description: Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement.

STATISTICS

Str 12, Dex 9, Con 10, Int 9, Wis 12, Chr 10
Base Attack 3 CMB 4; CMD 13
Feats
Brew Potion,
Combat Casting: +4 Concentration checks for Defensive casting,
Simple Weapon Proficiency,
Weapon Focus: +1 to attack rolls
Skills Handle Animal 5, Heal 5, Know Arcana -1, Know Arch & Eng -1, Know History -1, Know Local 3, Know Nature 3, Know Religion -1, Perception 1, Spellcraft -1, Survival 5
Languages Common, Orc

ECOLOGY

Environment Temperate hills
Organization Squad 11-20, Gang 2-4, Band 30-100
Treasure Standard

SPECIAL ABILITIES

Ferocity Can continue to fight when below 0 hps, staggered dies at -ve Con
Summon Familiar

MAGIC ITEMS (max value 780)

Potion of Cure light wounds – (50gp)
Potion of Cure light wounds – (50gp)
Potion of Invisibility – (300gp)
Potion of Bulls strength – (300gp)

Total Value = 700

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