Shadows (advanced) * 20 Abbey Hallway (Shadows Pathfinder CR 9)
The central hall of the abbey contains 20 shadows, these are what is left of the attacking armies light infantry after two centuries of the abbeys curse.
All the shadows have the spring attack feat so they do like to attack from walls and pillars and then retreat back into the stone.
Name 20 Shadows
Shadow CR 5
Chaotic evil Medium Undead Incorporeal traits, Undead Traits
Init +2; Senses Darkvision 60; Perception +14
AC 15, Touch 13, flat footed 12 (+ No Armour, + Shield, none)
(+2 Dex, +2 Natural, +1 feats)
hp 58 (9d8+18);
Fort +5, Ref +5, Will +7
Turn resistance +2
Speed 40, fly 40ft.
Single Attack Touch +6 (0)
Touch +6 (0)
Space 5ft.; Reach 5ft.
Create spawn ,
Strength damage (Su) touch drains 1d6 strength
Str 0, Dex 14, Con 0, Int 6, Wis 12, Chr 15
Base Attack 6 CMB 6; CMD 18
Combat Reflexes: Dex mod additional attacks of opportunity,
Dodge: add 1 to AC ,
Mobility: +4 AC to attacks of opportunity,
Skill focus (Perception): +3 perception,
Spring Attack: Move before and after melee attack
Skills Fly 13, Perception 14, Stealth 12 (16 in shadow, 8 in light)
Organization Solitary, Gang 2-5, Swarm 6-11
Other +4 stealth in shadowy illumination/ -4 in bright light
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