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Pathfinder RPG NPC Generator

For a quick walk through of how to get the best out of the NPC generator, watch the screencast.

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 20)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)




Paypal Payments

There is a problem with the paypal processing, I was using old paypal code which is now not working. I am in the process of upgrading the site but this is not ready yet.
So in the meantime if anyone wants Membership you can use PayPal to send me the money by the "pay for goods and services" option to paul@dinglesgames.com
The Costs are:
$40 for a lifetime membership,
$25 for a yearly membership,
$15 for a 6 monthly membership,
$15 for a 30 seperate days membership.
After sending a payment, send me an email to paul@dinglesgames.com telling me your logon name (for Dingles Games), and the membership you've bought and I will set you up.

This tool is for DMs who are tired of spending an hour generating a monster or NPC only to see their players kill it in a few brief rounds of combat. Using this monster generator, a DM can create a 20th level Stone Giant fighter in a minute or two or 3rd level Drider cleric in just a few seconds. Allowing you, the GM, to either experiment to find the right monster to really challenge your party or simply use the time you save creating monsters to write more adventures.

The monster and NPC generators follows all the rules of Pathfinder Roleplaying game for creating monsters with classes and NPCs. So the monsters / NPC you create with this tool are just as good as the ones you would create by hand. The results can be printed out directly from the web page or use the plain text option to cut & paste the monster into your adventure.

The tool is easy to use. Simply select the monster and optionally select its classes, levels and its skill focus. The focus controls how the monster's / NPCs skill points are used, ensuring that your monster / NPC has the right skills to terrorise your party. Special attacks and class abilities are allocated automatically but the monster generator / NPC generator lets the GM select the feats. Monsters / NPCs also start with their default weapons and attacks but these can be changed, as can the monster's ability scores and size.

Once you are happy with your changes press the RECALCLATE button to see how the changes effect the monster.

The monster generator and NPC Generator are free to use and supplied "as is". If you have any questions or problems, please write to us: CONTACT (at) DinglesGames (dot) com.

Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See http://paizo.com/pathfinderRPG/compatibility for more information on the compatibility license.

Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved. Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

Advanced Players Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

  1. admin says:

    Thanks for reporting, I’ve now added them

  2. irelandm says:

    Hi, could you check the max. Dex bonus for armour as it is being applied in the generator. I had a breastplate and an agile breastplate allowing a +4 dex bonus when the limit should be +3.

  3. irelandm says:

    Sorry, ignore that last query. I forgot the character had Armour Training which gives a +1 to the max dex bonus. All is well. Thank you for all of your good work on this generator. It is saving this GM a lot of time!

  4. irelandm says:

    Hi, a new query. I was trying to apply the haste buff to an NPC dire wererat with no (0) armour. It appears that the +1 Dodge bonus to AC is not being applied to total AC although the Plain Text Version shows “(+1 no armour, no shield)” which is how the +1 Haste Dodge to AC is shown by the generator.

  5. admin says:

    Should be fixed now

  6. irelandm says:

    Hi, I need help in finding a reference. I notice that the werewolf template has a +15 modifier to trip by bite attack “(Trip If hit with bite +15 check modifier)”. I can’t find the reference to that in the Pathfinder werewolf template. There is only one reference to it in a 3rd party custom Werewolf Lord template that I could see online but that is all.

  7. admin says:

    It looks as if your right, It has been wrong for a long time. Looks as if I set it up wrong on the 3.5 set up and then it got transferred to the pathfinder when I converted the monsters. I’ve corrected the 3.5 and pathfinder now.

  8. irelandm says:

    Thank you. I would also point out that the Pathfinder Werewolf Hybrid Form Trip is associated with the Bite attack only. This is not clear when I look at the build.

  9. admin says:

    I’ve changed the description to add in bite.

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