For a quick walk through of how to get the best out of the NPC generator, watch the screencast.
This tool is for DMs who are tired of spending an hour generating a monster or NPC only to see their players kill it in a few brief rounds of combat. Using this monster generator, a DM can create a 20th level Stone Giant fighter in a minute or two or 3rd level Drider cleric in just a few seconds. Allowing you, the GM, to either experiment to find the right monster to really challenge your party or simply use the time you save creating monsters to write more adventures.
The monster and NPC generators follows all the rules of D&D 3.5 for creating monsters with classes and NPCs. So the monsters / NPC you create with this tool are just as good as the ones you would create by hand. The results can be printed out directly from the web page or use the plain text option to cut & paste the monster into your adventure.
The tool is easy to use. Simply select the monster and optionally select its classes, levels and its skill focus. The focus controls how the monster's / NPCs skill points are used, ensuring that your monster / NPC has the right skills to terrorise your party. Special attacks and class abilities are allocated automatically but the monster generator / NPC generator lets the GM select the feats. Monsters / NPCs also start with their default weapons and attacks but these can be changed, as can the monster's ability scores and size.
Once you are happy with your changes press the RECALCLATE button to see how the changes effect the monster.
The monster generator and NPC Generator are free to use and supplied "as is". If you have any questions or problems, please write to us: CONTACT (at) DinglesGames (dot) com.
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Hi Chris, I’m afraid I can only do the core books for D&D 3.5 as Wizards of the Coast have copyright on the other books and could close down the site. I can however add any Pathfinder material as they are all open license material.
Paul
Hey there, I was wondering if there’s a way to give a character a magical off-hand weapon? I only see the option for a magical shield, but I’m trying to make a higher level Ranger. I may just be missing it though due to lack of sleep right now
you can’t use mind flayer but there is the illithid savant on a non-core book. Sea elves are in races of faerun (or at least you could create a similar race and call it elf of the abyss). I have made an entire world using your generator and this map I edited.
Hi Dragonborn, Try giving the skeleton some inteligence, a zero INT creature cannot have any class levels so will default to 1 Hit Die if it does not start with any HD.
Paul
Hey,
I just wanted to point out that the Shadow armour ability say ‘+5 to Steath’ as opposed to ‘+5 to Hide’, and I don’t think that bonus is being added to the skill properly either.
Slithas
are we gona se some stuff from “Complete Warrior” so it can be possible to make a Swashbuckler and some really cool Prestige classes
Keep up the good work
Chris
Hi Chris, I’m afraid I can only do the core books for D&D 3.5 as Wizards of the Coast have copyright on the other books and could close down the site. I can however add any Pathfinder material as they are all open license material.
Paul
Would the reason the Mind Flayer isn’t in your list due to it being a WoC copyrighted monster?
Hi Herschel, Yes I don’t want to get the attention of WoC copyright team so am sticking with SRD material
Hey there, I was wondering if there’s a way to give a character a magical off-hand weapon? I only see the option for a magical shield, but I’m trying to make a higher level Ranger. I may just be missing it though due to lack of sleep right now
Sorry slithas You will have to over type the off hand attack and damage manually at present. I will be adding in a magical off hand attack soon.
Paul
I bought a lifetime membership. waiting for the membership to become effective :):):)
Hi francesco.rizzo.3d,
here is a link on hoe to activate your membership
http://www.dinglesgames.com/how-to-guide/how-do-i-activate-my-membership-from-google-checkout/
Paul
cmooooooooooooon I need it to be active soon
OMG it worked!!!!! yayyyyyyyyy
How do you use this to make a Familiar. I would like to be able to do so with some of my npc wizards.
Hi graywolf7902000,
I don’t have familiar templates set up or any animals lower than 1 hit die. I’ll look into adding something.
Paul
Thank you for taking the time to do this.
Hi graywolf7902000,
I’ve added some familiar monsters and templates by level. Ignore the extra feat error.
Paul
you can’t use mind flayer but there is the illithid savant on a non-core book. Sea elves are in races of faerun (or at least you could create a similar race and call it elf of the abyss). I have made an entire world using your generator and this map I edited.
http://imageshack.us/f/204/orfelfisica.jpg/
http://imageshack.us/f/854/mappaorfel8427830.jpg/
sorry cause it’s in italian. the only two unrecognizable words are “nani” (dwarves) and “mare” (sea)
the scale is incorrect: to be ok it’s 1 square = 100×100km
Hi francesco,
that’s some map you have. There is a monster similar to the mind flayer on the site if you look for it.
Would it be possible to add scrolls to the items that NPCs can take? Currently, theres only Potions and Misc. (apologies if I’m just being blind…)
Sorry, but I think the NPC Generator is buggy. I make a Dwarf Skeleton, and can’t make it change the CR from 1.6777. Any help?
Hi Dragonborn, Try giving the skeleton some inteligence, a zero INT creature cannot have any class levels so will default to 1 Hit Die if it does not start with any HD.
Paul
Hey,
I just wanted to point out that the Shadow armour ability say ‘+5 to Steath’ as opposed to ‘+5 to Hide’, and I don’t think that bonus is being added to the skill properly either.
Slithas
Hi slithas, thanks for reporting the error, I’ve now corrected this, the bonus should now be appearing.
Paul
Hi JFurlong, I’ve now added the ability to add scrolls, you will have to add in the actual spells in the comments section