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D&D 3.5 NPC Generator

For a quick walk through of how to get the best out of the NPC generator, watch the screencast.

Monster Selection by Letter:

Select Classes (optional)

Paid users can select a second class and a prestige class
Class
Skill Focus
Level (max level for paid users is 30)
Initial Stat values:

Elite (15, 14, 13, 12, 10, 8)

Nonelite (13, 12, 11, 10, 9, 8)




Paypal Payments

There is a problem with the paypal processing, I was using old paypal code which is now not working. I am in the process of upgrading the site but this is not ready yet.
So in the meantime if anyone wants Membership you can use PayPal to send me the money by the "pay for goods and services" option to paul@dinglesgames.com
The Costs are:
$40 for a lifetime membership,
$25 for a yearly membership,
$15 for a 6 monthly membership,
$15 for a 30 seperate days membership.
After sending a payment, send me an email to paul@dinglesgames.com telling me your logon name (for Dingles Games), and the membership you've bought and I will set you up.

This tool is for DMs who are tired of spending an hour generating a monster or NPC only to see their players kill it in a few brief rounds of combat. Using this monster generator, a DM can create a 20th level Stone Giant fighter in a minute or two or 3rd level Drider cleric in just a few seconds. Allowing you, the GM, to either experiment to find the right monster to really challenge your party or simply use the time you save creating monsters to write more adventures.

The monster and NPC generators follows all the rules of D&D 3.5 for creating monsters with classes and NPCs. So the monsters / NPC you create with this tool are just as good as the ones you would create by hand. The results can be printed out directly from the web page or use the plain text option to cut & paste the monster into your adventure.

The tool is easy to use. Simply select the monster and optionally select its classes, levels and its skill focus. The focus controls how the monster's / NPCs skill points are used, ensuring that your monster / NPC has the right skills to terrorise your party. Special attacks and class abilities are allocated automatically but the monster generator / NPC generator lets the GM select the feats. Monsters / NPCs also start with their default weapons and attacks but these can be changed, as can the monster's ability scores and size.

Once you are happy with your changes press the RECALCLATE button to see how the changes effect the monster.

The monster generator and NPC Generator are free to use and supplied "as is". If you have any questions or problems, please write to us: CONTACT (at) DinglesGames (dot) com.

Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

  1. admin says:

    the stats for a template are based on an average of 11 so to give a +2 you need to put 13 into a stat, a -1 you would need to put 10 in a stat +6 would be 17 etc..

  2. Phesic says:

    Okay, I think I have it worked out now. So every number above 11 gives a +1 to the modified stat. Every whole number below 11 gives a -1 to the stat. Love the tool, great that a template maker is added. Is there plans of putting a prestige class generator to this or a class generator?

  3. admin says:

    The only difference is the way were creatures works. They change the stats to the template stats if the original stats were less. A class generator is quite complex as quite a few classes require hard coding in the generator. I will be looking into this though.

  4. Phesic says:

    Appreciate the effort. Really like the site and have been running and tracking a two group good vs evil game with many of the creatures and templates you have available. Really makes my life that much easier.

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